Weapons

Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10
This modifier functions the same as the vanilla enchant! Higher levels means more damage to spiders, as well as bees, silverfish and endermites! Max level of 6
This modifier increases the chance to get skull drops from mobs that drop skulls. So if you're wanting to get a wolf skull from killing your wolves, it sadly doesn't do that as those mobs do not drop skulls. However if you want to get wither skeleton skulls from wither skeletons more often, it does do that! Higher levels increase the chance of a skull successfully dropping. Max level of 4
This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your weapon will not lose durability when using it. So higher levels means your weapon will last longer! Max level of 4
When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1
This modifier functions the same as the vanilla enchant fire aspect. Each level sets the target attacked on fire for 4 seconds. So 2 levels would set the target on fire for 8 seconds. Max level of 3
This modifier functions the same as the vanilla enchant. Each level multiplies the knockback you do and quick tip, sprinting causes you to do more knockback ;). Max level of 3
This modifier allows you to siphon some health whenever you deal damage, healing yourself. The higher the level the more of your damage dealt heals you. Max level of 5
This modifier functions the same as the vanilla enchant. Higher levels result in more drops from mobs, with exceptions to some drops such as nether stars! It also increases the chance of getting a wither skeleton skull slightly. Max level of 4
This modifier functions the same as the vanilla enchant. Higher levels increase the damage dealt to all mobs, including other players. Max level of 6
This modifier functions the same as the vanilla enchant. Higher levels increase the damage dealt to all undead mobs, including the wither! Great for grinding the wither when paired with Sharpness. Max level of 6
Next time you die, instead of losing your weapon it'll respawn in your inventory! Careful though, if you die while afk, it won't respawn in your inventory due to you taking to long to respawn. Each time you die you have to replace the modifier so don't forget to reapply it! Max level of 1
This modifier functions the same as the vanilla enchant, giving your sword the edge it needs to deal more damage to nearby mobs. Higher levels increases the amount of damage dealt to mobs within range. Max level of 3

(This is only combat modifiers! If you wish to see utility modifiers for axes please check out the tools section)
Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10
This modifier functions the same as the vanilla enchant! Higher levels means more damage to spiders, as well as bees, silverfish and endermites! Max level of 6
This modifier increases the chance to get skull drops from mobs that drop skulls. So if you're wanting to get a wolf skull from killing your wolves, it sadly doesn't do that as those mobs do not drop skulls. However if you want to get wither skeleton skulls from wither skeletons more often, it does do that! Higher levels increase the chance of a skull successfully dropping. Max level of 4
This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your weapon will not lose durability when using it. So higher levels means your weapon will last longer! Max level of 4
When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1
This modifier functions the same as the vanilla enchant. Higher levels result in more drops from mobs, with exceptions to some drops such as nether stars! It also increases the chance of getting a wither skeleton skull slightly. Max level of 4
This modifier functions the same as the vanilla enchant. Higher levels increase the damage dealt to all mobs, including other players. Max level of 6
This modifier functions the same as the vanilla enchant. Higher levels increase the damage dealt to all undead mobs, including the wither! Great for grinding the wither when paired with Sharpness. Max level of 6
Next time you die, instead of losing your weapon it'll respawn in your inventory! Careful though, if you die while afk, it won't respawn in your inventory due to you taking to long to respawn. Each time you die you have to replace the modifier so don't forget to reapply it! Max level of 1

Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10
This modifier functions the same as the vanilla enchant. When thrown at a mob standing in the rain, a bolt of lightning will be summoned on the monster. Can be used for converting villagers to witches or creepers to charged creepers! Max level of 1
This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your weapon will not lose durability when using it. So higher levels means your weapon will last longer! Max level of 4
When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1
This modifier functions the same as the vanilla enchant! Higher levels deal more damage to aquatic mobs and mobs in water. Max level of 5
This modifier functions the same as the vanilla enchant! When thrown your trident will return to you, higher levels makes your trident return to you faster. Max level of 3
This modifier functions the same as the vanilla enchant! When thrown, your trident will thrust you forward so long as you're in water or it's raining! Higher levels thrust you further. Max level of 3
Next time you die, instead of losing your weapon it'll respawn in your inventory! Careful though, if you die while afk, it won't respawn in your inventory due to you taking to long to respawn. Each time you die you have to replace the modifier so don't forget to reapply it! Max level of 1

Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10
This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your weapon will not lose durability when using it. So higher levels means your weapon will last longer! Max level of 4
When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1
This modifier functions the same as the vanilla enchant Flame! When applied any arrows you shoot are automatically on fire and set any mob they hit on fire. Max level of 1
This modifier functions the same as the vanilla enchant! When applied you will be able to shoot arrows so long as you contain at least 1 normal arrow in your inventory. Special potion arrows still get used regardless of the modifier. Max level of 1
This modifier allows you to siphon some health whenever you deal damage, healing yourself. The higher the level the more of your damage dealt heals you. Max level of 5
This modifier functions the same as the vanilla enchant. Higher levels increase the damage dealt with a box. Max level of 6
This modifier functions the same as the vanilla enchant. Each level increases the distance you push a player back when hit with your arrow. Max level of 3
Next time you die, instead of losing your weapon it'll respawn in your inventory! Careful though, if you die while afk, it won't respawn in your inventory due to you taking to long to respawn. Each time you die you have to replace the modifier so don't forget to reapply it! Max level of 1

Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10
This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your weapon will not lose durability when using it. So higher levels means your weapon will last longer! Max level of 4
When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1
This modifier allows you to siphon some health whenever you deal damage, healing yourself. The higher the level the more of your damage dealt heals you. Max level of 5
This modifier functions the same as the vanilla enchant. When applied, it allows you to shoot 3 arrows at a time! It's like a shotgun!!! Max level of 1
This modifier functions the same as the vanilla enchant. Higher levels allow you to pierce through mobs for a total of level + 1 mobs damaged. Great for controlling hordes when paired with multi-shot! Max level of 4
This modifier functions the same as the vanilla enchant! Higher levels reduce the cooldown to reload the crossbow again. Make your crossbow go pew pew pew! Max level of 3
Last modified 1mo ago