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Helmet Modifiers

Helmet Modifiers

Aqua Affinity (Scute)

The normal minecraft enchant, but for tinker helmets! It has a max level of 1 just like the vanilla enchant as there's no need for any higher levels!

Auto-Repair (Vine)

Repairs your tool/armor while it's in your hotbar or armor slot slowly over time. Higher levels repair more often. Max level of 10

Blast Protection (Chiseled Polished Blackstone)

Works the same as the vanilla enchant, but for tinker armor! Use this if you want to protect yourself from creeper blasts or tnt. Max level of 5

Blood Mending (Crimson Fungus)

This modifier has a max level of 1 and adds a chance to repair your armor anytime you take damage. Basically you're making your armor demonic as it feeds on your blood to heal itself. Sounds like a good deal to me!

Durability (Diamond)

This modifier functions the same as vanilla unbreaking. For those who are unaware of how unbreaking works, each level increases the chance that your tool/armor will not lose durability when using it. So higher levels means your tool/armor will last longer! Max level of 4

Experience (Bottle of Experience)

When this modifier is applied, a percentage of vanilla exp that you gain will be converted to tinker exp. If you have multiple pieces with this modifier, it will random select one of the items to give the exp to! Max level of 1

Fire Protection (Cracked Polished Blackstone Bricks)

This modifier works the same as the vanilla enchant! Higher levels means less fire damage taken. Max level of 5

Implants (Golden Apple)

This modifier feeds you! Literally! Anytime you run around with this modifier applied to your helmet, it has a chance to refill a part of your hunger bar. Once applied you'll almost never need to eat again! Max level of 1

Night Vision (Golden Carrot)

This modifier gives you the effect "Night Vision" when wearing a helmet with the modifier. Be careful though, mobs will still spawn in super dark places! Max level of 1

Projectile Protection (Shield)

This modifier works the same as the vanilla enchant! Plop this on to your armor if you want less damage from projectiles! Remember, you can apply all 4 types of protections at the same time as long as you have the modifier slots! Max level of 5

Protection (Netherite Ingot)

The best type of protection! Lowers all sorts of damage types, though at a lower amount per level! As you may have guessed, this modifier works the same as the vanilla enchant! Max level of 5

Respiration (Kelp)

Works the same as the vanilla enchant! Allows you to dive underwater for longer, each level increasing the amount of time you can dive. Max level of 3

Soulbound (Nether Star)

Next time you die, instead of losing your armor it'll respawn in your inventory! Careful though, if you die while afk, it won't respawn in your inventory due to you taking to long to respawn. Each time you die you have to replace the modifier so don't forget to reapply it! Max level of 1

Thorns (Cactus)

Works the same as the vanilla enchant, deals a percentage of your attacker's damage back at them at the cost of some durability. Higher levels increases the percentage of damage dealt back. Max level of 3

Water Breathing (Bucket of Water)

This modifier gives you the effect "Water Breathing" so long as you're wearing a helmet with the modifier. Swim underwater for infinite amount of time! Max level of 1

Created by Nekosity12

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