Stats & Mana
Stats & Mana
To learn more about stats and mana read more!
Mana: In addition to your health and hunger, the skills plugin adds mana which you can use to activate special temporary abilities unlocked from leveling certain skills.
There are 6 different stats that level up as your skills increase, you can check these with /stats.
Strength: Increases the damage you do in combat.
Damage increases by 0.5% per level.
Derives levels from Foraging, Fighting, Sorcery, Farming, and Archery.
Health: Increases your maximum health.
Health increases by 0.4 hearts per level.
Derives levels from Fishing, Alchemy, Healing, Defense, and Farming.
Regeneration: Increases the rate at which your hunger and mana regenerate over time.
Hunger regeneration rate at full saturation increases by 0.007% per level.
Hunger regeneration rate at full hunger increases by 0.006% per level.
Hunger regeneration rate at close to full hunger increases by 0.005% per level.
Mana regeneration increases by 0.1% per level.
Derives levels from Fighting, Endurance, Healing, Excavation, and Agility.
Luck: Increases your chances of getting rare loot from killing mobs, fishing, and digging, it also increases your chances of getting double drops from mobs, fishing, digging and mining.
Luck increases by 0.1 per level.
Double drop chance increases by 0.5% per level.
Derives levels from Enchanting, Fishing, Mining, Excavation, and Archery.
Wisdom: Increases your maximum mana, increases experience gain and decreases anvil experience costs.
Anvil cost is reduced by 0.25% per level.
Experience gained is increased by 1% per level.
Max mana is increased by 2 per level.
Derives levels from Enchanting, Alchemy, Sorcery, Forging, and Agility.
Toughness: Reduces damage taken from enemy attacks.
Damage reduction increases by 0.3% per level.
Derives levels from Foraging, Mining, Endurance, Defense, and Forging.
Created by Spitehole